The upcoming Legend of Zelda was revealed rather unconventionally last year, with Nintendo bigwigs Shigeru Miyamoto and Eiji Aonuma showing off early footage late last year. Its 2015 release date has already been pushed back to next year, and Nintendo had previously iterated that the game would not be making an appearance at E3 next month. Continue reading
Despite Ubisoft’s strong line-up of eight Wii U launch window titles, the latest instalment in one of the publisher’s biggest IPs, Splinter Cell: Blacklist, was only confirmed for release on Xbox 360, PlayStation 3 and PC during E3, where the game made its debut. Continue reading
Don’t you guys just love unverifiable rumours? No? Oh… Well, this is awkward. Gengame.net is reporting that an anonymous insider source (they’re always anonymous, aren’t they?) has told them that Retro Studios have been tasked with creating game engines for Wii U and helping other developers implement these engines. In addition to this, they supposedly have convinced Epic to reconsider bringing Unreal Engine 4 to the system. That last bit sounds great, if true. Which we don’t know if it is. It could all be a big steaming pile of lies. Sorry.
As per usual for this time of year, there’s been a lot of rumours floating around the Internet ahead of E3 which is set to take place from 5-7th June; so to save you the hassle of scouring the ‘net for every tidbit of leaked information, we’ve gathered it all up and placed it right here for your convenience.
Wii U Rumour Round-Up
Release date, price – As you can read in our own article, an ‘insider’ who claims to work for Ubisoft has revealed the release date and price of the Wii U, as well as some new information regarding its system, operating system, controller and more.
“According to an insider who claims to work for Ubisoft, the Wii U is launching in America on 23 November with a price tag allegedly sitting somewhere between the $350-$450 mark. However, as Nintendo shan’t be confirming these details to the public until after E3 in two weeks’ time, it’s unlikely that this information would have been passed to third-party publishers.” – Nintendo Invader
Achievement system – After speaking with an anonymous developer, Techtroid has reported that Nintendo are indeed going to implement an achievement system with the Wii U, although it will apparently be different to what we’ve seen on the Xbox 360 and PlayStation 3.
“The developer stated that the ‘achievements system’ has its own “Nintendo-spin” that makes it quite unlike the Trophies and Gamerscores we all know so well. They added that it will be a system that tracks gamer-time, scores and more.” – Techtroid
Cloud saves – According to Wii U Daily, the Nintendo Network is set to receive 512Mb of free online storage for Wii U save files thanks to Mozy, a cloud and backup storage specialist.
“A source from Mozy tells Wii U Daily that the company was approached by Nintendo in 2010, but that work on the service began in late 2011. The Wii U cloud will be integrated into the Wii U channels and tied to the specific Wii U user account.” – Wii U Daily
Star Fox – Another rumour from Techtroid says that a brand-new Star Fox game is in development for the Wii U by Retro Studios, and set to be revealed at E3.
“An inside source […] has suggested that we may be seeing a Star Fox reveal at E3 this year, along with the already announced Pikmin and Mario games.
“The new title is believed to be developed by Retro Studios, who we know for a fact are working on a Wii U game.
“Retro has previously said: “It’s a project everyone wants us to do.”
“The source added that the game will be shown off, but will not be a launch game for the Wii U system.” – Techtroid
Metroid – An extremely far-fetched rumour, this: a brand-new Metroid game is in development for Wii U – so far, so believable. What would make for an astounding E3 reveal, however, is that the title is being co-developed between Retro Studios and… (wait for it) Epic Games, with the game running on the Unreal Engine 3.
“The first and most interesting rumor is that a Metroid which is currently in development for Wii and U in the hands of Epic Games. The studio famous for its Gears of War but especially its Unreal Engine 3, is the cause of the tech demo… This impressive tech demo was developed in cooperation with Retro Studios with an improved version of Unreal Engine 3.” – Nintendo Town (via Google Translate)
Final Fantasy XV – What was the PlayStation 3-exclusive Final Fantasy Versus XIII is allegedly now Final Fantasy XV, and also heading to the Wii U. That’s according to Cinemablend who uncovered the following footage:
Castlevania: Lords of Shadow 2 – Nintendo Power have already confirmed that Castlevania: Lords of Shadow – Mirror of Fate is coming to the 3DS, but rumour has it that a direct sequel to 2010’s Lords of Shadow is heading to home consoles, including Wii U.
“Apparently a Wii U version [of Mirror of Fate], which interacted with the 3DS version, was in the works before Konami ditched it in favour of a Wii U version of Lords of Shadow 2.
“Wii U owners will have to settle for a “safer” port of Lords of Shadow 2, which could retain some of the planned connectivity with Mirror of Fate. Both games are being made by Spanish developer MercurySteam and will be unveiled at E3 next month.” – Eurogamer
MMO from LucasArts – A floor plan for this year’s E3 has seemingly revealed that LucasArts are bringing a MMO game to the Wii U. Developers in the past have claimed that the Wii U will be a great platform for MMOs, and more recently, LucasArts have confirmed that they have an unannounced title set to be revealed at E3.
“Most interesting regarding LucasArts is that it’s listed under “MMO – Nintendo Wii U.” – NeoGAF
“Wouldn’t it be great if LucasArts finally revealed Battlefront 3? Now I’m not saying that will, but when you get an invitation to come see an “unannounced game in development,” you can’t help but be optimistic.” – EGMNow
As you can see, there seems to be a lot of buzz surrounding the Wii U online at the moment. Are you as hyped for the console’s full E3 reveal as many others are? Which of the above rumours do you think have the most substance behind them, or which would you like to be true? Do you think we’ll hear any of these rumours confirmed during the Nintendo Direct presentation tonight?
The Wii U hype train left the station a while ago, and with Nintendo’s E3 presentation a mere week away, it’s surely going to be gathering a lot of steam in the next seven days. Following on from our Wii U rumour article last week, hot on its heels arrives yet more information, and rumour or not, it’s certainly interesting…
Nintendo have sent out the final version of their Wii U development kits to third-party developers which, so-say the folk at NeoGAF, have a slight increase in power over previous units and apparently have additional features such as voice commands and facial recognition.
According to a NeoGAF forum member:
- Nintendo’s “v5” dev kits were sent out earlier this month.
- They are branded “Mass Production” (meaning final version).
- Compared to the v4 version, the v5 saw slightly improved performance when Nintendo tested game engines on them.
- The system has 2x the power of the Xbox 360.
- The v5 has an original aspect that the v4 lacked.
- And, intriguingly, the final version has at least one additional good news…
What the ‘good news’ means is anyone’s guess (a Miyamoto plush toy, perhaps?), but if that wasn’t exciting enough, the Wii U controllers apparently have a host of new (or previously unmentioned) features. Those supposedly already available to developers are:
- Facial Recognition (similar to how Xbox’s Kinect works).
- The ability to suspend games (as with the 3DS).
- Multitasking (the ability to swap back and forth between applications).
While other rumoured/likely features are:
- Video Chat from the Operating System (suspend a game to take a call).
- Voice Commands.
- The ability to capture screenshots and gameplay footage which can then be manipulated (drawn on, etc.) and/or sent to friends.
- The ability to watch a friend’s gaming session online.
We don’t know about you, but here at Nintendo Invader we are getting quite feverish at the thought of being able to throw projectiles in Mario Kart with a wave of a hand over the touchscreen, or shouting orders at Pikmin. We’ll find out if any of these features are true in a week, by which time we expect the hype train to have accelerated almost to the point of derailment.
Are you hoping any of these features will be on the Wii U? Which ones would you be looking forward to using if they were? Can you think of how they could be incorporated into games? Let us know in the comments.
According to an insider who claims to work for Ubisoft, the Wii U is launching in America on 23 November with a price tag allegedly sitting somewhere between the $350-$450 mark. However, as Nintendo shan’t be confirming these details to the public until after E3 in two weeks’ time, it’s unlikely that this information would have been passed to third-party publishers.
There’s nothing like a bit of pre-E3 speculation, though, so here are some more rumours regarding Nintendo’s HD system and its feature-filled controller:
- Wii U supports DirectX 11 and is already running Unreal Engine 4
- Wii U will support two touch-screen controllers
- The console has 2GB of RAM, 560MB dedicated to the OS
- The launch date will be 23 November
- Launch price hasn’t been decided but will be between $350-$450
- Rayman Legends, The Avengers, Assassin’s Creed 3, Just Dance 4 are all on Ubisoft’s Wii U schedule, with Killer Freaks from Outer Space set to arrive weeks after launch
- There are currently multiple versions of the console with developers
- Graphics are powered by the Radeon HD 6770 chipset
- Assassin’s Creed 3 will run at 60fps at 1080p, compared to 720p on PS3 and Xbox 360
- Wii U will come with pre-installed software
- Crytek, EA and Valve are all working on Wii U
- Valve are working on a digital distribution platform and Portal ports
- Wii U will support achievements
- Wii U’s UI will be customisable
- The new button has some link to the Wii Vitality Sensor
- The trigger buttons won’t be analogue
Another developer, this time from TT Games, recently posted a picture of a new, revamped Wii U controller on Twitter. As you can see from the image above, it is set to have true analogue control sticks rather than the Circle Pads that were seen on the controller’s E3 2011 build, as well as a ‘new button’ that is mentioned above. The person who leaked the image has reportedly been fired and is set to be taken to court following his actions, so could this prove that the rumours are true?
Where the ‘new’ controller is concerned, some contrasting rumours have shown up online – one claiming that the “small square on the controller is the NFC sensor,” disregarding Ubisoft’s Vitality Sensor rumour.
You can view this new batch of Wii U controller rumours below:
- Screen size is slightly bigger, but less than an inch increase
- Resolution remains the same
- Screen does not allow for multi-touch
- The small square on the controller is the NFC sensor
- Having the NFC sensor behind the touch screen might cause touch screen damage when players put figurines on the screen, so Nintendo changed it
- The square will have some sort of indicator to let players know what it does
- The range of the square is a few centimetres
- The small button near the power remains a mystery
- Third parties recently received this updated version of the controller
If that doesn’t whet your appetites for E3, we really don’t know what will!
According to Polish website MWRC, Capcom have a third Resident Evil game in development for the Nintendo 3DS, following last year’s launch window release of The Mercenaries 3D and this January’s Revelations.
Although there’s not a great deal of information, the game’s full title is apparently Resident Evil: Downfall, and will release at some point this year. While Revelations was set between the events of Resident Evil 4 and 5, Downfall is said to join the story between 5 and the other Resident Evil game releasing this year: Resident Evil 6; in which “the player will control Claire Redfield who would witness the downfall of humanity.”
Would you be willing to buy another Resident Evil game for 3DS this year? If the rumours are true, would you like to see the game join New Super Mario Bros. 2 on the Nintendo eShop?
Photos from what is allegedly Blockbuster UK’s internal systems have revealed some interesting information: the Wii U’s launch titles. Obviously they could be fake, or it could only be a tentative list from Nintendo, but a majority of the games which have appeared on the list do seem pretty likely to launch alongside Nintendo’s HD console before the year’s end. Check out the list in full below:
Just Dance 4
Killer Freaks From Outer Space
Marvel Super Heroes
Metro: Last Light
New Super Mario Bros. Mii
Ninja Gaiden 3
Rabbids Party Land
Splinter Cell 6
Your Shape 2013
Aliens: Colonial Marines
Batman: Arkham City
Formula 1 All-Stars
Ghost Recon Online
While games like Batman: Arkham City and Assassin’s Creed III have been confirmed to launch on or around the Wii U’s release date, the fact that there’s two Rabbids games does make us a little skeptical. What do you guys think? If this was the Wii U’s actual launch line-up, would you be pleased?
A NeoGAF forum member has translated a Norwegian interview between PressFire and Treyarch’s studio head Mark Lamia, in which a Wii U version of Activision’s upcoming Call of Duty: Black Ops II was hinted at.
The game’s announcement trailer can be found above, and below is the part of the interview in which Nintendo’s consoles are discussed:
PressFire: Do you have a release date?
Mark Lamia: November 13th.
PF: That’s around the same time as the Wii U launch, isn’t it?
ML: [smirks] It is… that’s what I hear, rumour-wise. I don’t think they’ve announced a launch date for the Wii U though?
PF: They said before Christmas? But that Overwatch mode, on the Wii U pad… it seems kind of obvious?
ML: [laughs] Do you want a job in game design?
PF: [laughs] So is there a Wii U version coming?
ML: Ah! We’re not… we’re only talking about the other platforms at this time.
PF: I know.
ML: But here’s what I can tell you: Treyarch has a long tradition of working on the Nintendo platforms. A long tradition.
PF: That’s right, you did the Wii versions of the Modern Warfare games.
ML: Uh huh, and the Wii versions of all out Call of Duty titles. And we made the GameCube version of Big Red One. And the Wii version of Spiderman: Web of Shadows. We have a lot of experience on the Wii and on the Nintendo platforms. So yeah, we enjoy the Nintendo Wii. We enjoy working on that.
Do you think a Wii U version of Black Ops II is in development by Treyarch, judging by this interview? Moreover, would you buy a Wii U version of the game over another HD console version? How would you like to see the touch-screen controller be implemented into the game if it was in development for the system?