I recently played through Naughty Dog’s The Last of Us, released on June 14th in North America exclusively for Sony’s PlayStation 3. I began my play-through on June 19th, 5 days after its release. The game was fun enough, but I had a lot of problems with random glitches in different areas, such as guards not appearing until I got up from my crouch, rendered characters dying on a navy blue, flat background, impossible-to-climb ladders complete with buzzing characters, and a wonderfully floaty axe head. When I brought this up to my friend, he said that I had probably run into the problems because it was early in the game’s release, and the game ran much smoother after the released patches. That got me thinking. You shouldn’t have to patch a game to polish gameplay after the game has been sent to the public. Nintendo releases clean, polished games over and over again, is Nintendo ever going to give into the “patch crutch”? Continue reading
Very often, as I’m sure many of you do, I find myself reading an awful lot of video game news. With the current console wars undoubtedly going to go down as one of the most fierce in the history of the industry, it’s imperative to keep up with any kind of breaking news that’s being released. Sony’s Jack Tretton murdered the Xbox One at E3, and Microsoft repealed all of their restrictive policies. It’s fiery. There are factions forming on all sides, Nintendo, Sony, and Microsoft being on the forefront. Continue reading
Struggling to make a decent living in Animal Crossing: New Leaf? Well, we’ve rounded up some of the simplest and most efficient ways to make yourself a giant sum of Bells in a small amount of time. This is a game which requires you check it daily, as missing so much as a day can make you lose out on things that might never happen to you again, or at least, won’t happen for a long time. This means to get the most out of your Animal Crossing experience, you must stay dedicated, checking the game as often as possible. Read on to find out how to make the most out of your time in New Leaf, and the best ways to earn you Bells to fund town projects, as well as net you extra spending money for glamorous items. Continue reading
Around the end of April, I logged into my various social network feeds ready to catch up on gaming news around the world. E3 was creeping closer and closer, and the rumors had started trickling in, some believable, some straight up lies, all hyping up my expectations for the showcase. Previous years had been a bit of a letdown, but I had forgiven and forgotten. We would soon hear new announcements. New gear, new tech, new games, new everything. Sony, Microsoft, Nintendo. “The Big 3″ were in my brain constantly. Would Microsoft’s next console finally get worldwide attention? Would the PS4 show why social integration into games mattered? And what of Nintendo, that glorious stallion? With the Wii U just released, what kind of conference would they have to hold to secure the attention of the masses? Continue reading
Two years to the day, the highly-anticipated Nintendo 3DS system succeeded the DS line of consoles in Europe, with some promising hardware, all-new control inputs, and perhaps most importantly, that auto-stereoscopic top screen; capable of displaying 3D graphics without the need for special glasses. Continue reading
Where does the time go? It feels only a few weeks back that we sat down with the first big-name release of 2012; yet here we are, looking ahead to what 2013 is set to bring us, deciding whether last year’s big releases lived up to their names, and taking a look at the under-appreciated gems which have surely surprised us all. Without further ado, here are the games we’ve enjoyed most throughout 2012: Continue reading
Hi guys, it’s Martyn here. It’s not very often that you hear from me talking in the first-person perspective, in favour of our (whoops, there I go again!) editorial news and review pieces, and as such Nintendo Invader perhaps doesn’t ooze as much personality as some other sites out there – something we have begun to address, but that’s not what this post is about.
Here I am in an entirely personal capacity, with a little New Year’s message for you – whether this is your first visit to Nintendo Invader, or whether you’ve been reading since the beginning:
First of all, I’m sure you’ll all agree that 2012 has been a fantastic year for Nintendo Invader. Since its humble beginnings as a tiny blog the year before – where I forgot about apostrophes, wrote a single, poorly-written review a month after the game’s release, and neglected the site for weeks at a time, before rounding up some irrelevant news stories and blaming it on ‘computer problems’ – having had the opportunity to play and review great games, from the big retail titles such as Kingdom Hearts 3D and New Super Mario Bros. 2, to smaller yet still fantastic download games such as Mutant Mudds and PICROSS e, is something I could only have dreamt of before 2012; and there’s so many people I have to thank for that.
So, here goes: a special, personal thank you from us here at Nintendo Invader, to everyone that’s had even the tiniest input into making the site what it is today – be it through reading and commenting on our news and review posts, replying to us on Twitter, or – if you’re a PR person – for adding us to your press lists and providing us with review copies and codes!
Onwards and upwards in 2013!
I hope you all have a great year!
Finding it hard to keep up with the abundance of Wii U news from Nintendo Direct? Struggling to find trailers for the games you’ve heard about and want to see more of? Not to worry: we have all the trailers from yesterday, right here in one handy post; conveniently organised in alphabetical order. Now, get some popcorn and enjoy!
If you think the Nintendo 3DS XL is just a 3DS with bigger screens, think again. The 3DS’s first reiteration offers a plethora of small tweaks and improvements over the original model which you may not have noticed; allow us to take you through the finer details of Nintendo’s new handheld in comparison with the original Nintendo 3DS.
Keen for us all to remember the launch of the Nintendo 3DS XL tomorrow, Nintendo’s kindly reminded us all of what the 3DS’s first reiteration has to offer. Rather than copying out the entire press release, here’s our summary:
- Nintendo 3DS XL launches across Europe tomorrow (Saturday, 28th July).
- Will be available in the colours Silver + Black, Red + Black and Blue + Black.
- Boasts the biggest screen ever on a Nintendo handheld with 90% bigger screens.
- Its surface is only 46% bigger than the current Nintendo 3DS – 3D experiences still comfortably fit in the palm of your hands.
- Glasses free 3D upper screen offers a larger area – measuring 4.88 inches, there will be proportionally more 3D screen compared to the overall frame.
- The rim around the edge of the top screen has been streamlined, creating a slim look.
- The 90% increase in the upper screen size is reflected for the bottom screen, which is now 4.18 inches.
- It features a larger battery capacity which offers six hours 30 minutes – up from five hours on the original handheld.
- With upcoming titles such as New Super Mario Bros.2 becoming available as digital downloads, you’ll be glad of the extra space – up from 2GB to 4GB.
- Nintendo 3DS XL features the full capabilities of the original Nintendo 3DS.
- The console launches alongside New Art Academy: Learn New Painting Techniques and Share Your Art and FreakyForms Deluxe: Your Creations, Alive!
- So get ready for an extra-large July 28th when Nintendo 3DS XL launches across Europe.